我知道您可以使用CoreGraphics在视图中绘制。但这仅限于drawRect函数。
我想知道您是否可以使用一个具有两个按钮(上,下,左,右)的应用程序。而且,当用户选择按钮时,它会从原始点沿刚刚选择了20像素的按钮方向绘制一条线。
例如 :
假设用户点击了右键:
Start
+----------+
然后,他们按下向下按钮:
Start
+----------+
|
|
|
|
+
然后他们按左键
+----------+
|
|
|
|
+----------+
等等,
可以使用石英完成此操作,还是需要学习OpenGL之类的知识?
有了UIBezierPath
它很容易:
这是一个快速,基本的示例,如何绘制它
MoveView
具有公共方法-moveToDirection:
-setNeedsDisplay
绘制新线注意:这只是基本示例,请确保您需要对其进行修改并实施一些限制
MoveView.h
#import <UIKit/UIKit.h>
typedef NS_ENUM(NSInteger, MovieViewDirection) {
MoveViewDirectionRight,
MoveViewDirectionLeft,
MoveViewDirectionUp,
MoveViewDirectionDown
};
@interface MoveView : UIView
- (void)moveInDirection:(MovieViewDirection)direction;
@end
MoveView.m
#import "MoveView.h"
static const CGFloat kMoveViewStepDistance = 20.0f;
@interface MoveView ()
@property (nonatomic, strong) NSArray *movingDirections;
@end
@implementation MoveView
#pragma mark - Services
- (void)drawRect:(CGRect)rect {
UIBezierPath* bezierPath = UIBezierPath.bezierPath;
CGPoint currentPoint = CGPointMake(CGRectGetMidX(rect), CGRectGetMidY(rect));
// Start point by default it is a center
[bezierPath moveToPoint: currentPoint];
for (NSNumber *direction in self.movingDirections) {
CGPoint moveToPoint;
switch (direction.integerValue) {
case MoveViewDirectionLeft:
moveToPoint = CGPointMake(currentPoint.x - kMoveViewStepDistance, currentPoint.y);
break;
case MoveViewDirectionRight:
moveToPoint = CGPointMake(currentPoint.x + kMoveViewStepDistance, currentPoint.y);
break;
case MoveViewDirectionUp:
moveToPoint = CGPointMake(currentPoint.x, currentPoint.y - kMoveViewStepDistance);
break;
case MoveViewDirectionDown:
moveToPoint = CGPointMake(currentPoint.x, currentPoint.y + kMoveViewStepDistance);
break;
default:
break;
}
currentPoint = moveToPoint;
[bezierPath addLineToPoint: moveToPoint];
}
[UIColor.redColor setStroke];
bezierPath.lineWidth = 1;
[bezierPath stroke];
}
#pragma mark - Public
- (void)moveInDirection:(MovieViewDirection)direction {
[self addMoveStepInDirection:direction];
[self setNeedsDisplay];
}
#pragma mark - Private
- (void)addMoveStepInDirection:(MovieViewDirection)direction {
NSMutableArray *steps = [NSMutableArray arrayWithArray:self.movingDirections];
[steps addObject:[NSNumber numberWithInteger:direction]];
self.movingDirections = steps;
}
@end
这就是我得到的:
本文收集自互联网,转载请注明来源。
如有侵权,请联系 [email protected] 删除。
我来说两句