How can I return the odd indexed nodes of a singly linked list in a new singly linked list ?Assume index of the first node as 1

YTE 1008

When I run this code I am not getting an error message from the compiler but I can not return the new list. Am I writing down the code wrong in the MAIN part?

Input

10->20->30->40->50->60->70->80->90->100

Output must be

10->30->50->70->90
#include <stdio.h>
#include <stdlib.h>

typedef struct SinglyLinkedListItem
{
    int data;
    struct SinglyLinkedListItem*next;
}SLLI;


SLLI*OddNodes(SLLI*pHead)
{
    int counter =1;
    SLLI*pTemp=pHead;
    SLLI*pList=NULL;
    while(pTemp != NULL)
    {
        if(counter % 2 != 0)
        {
           if(pList==NULL)
           {
               pList=malloc(sizeof(SLLI));
               pList->data=pTemp->data;
               pList->next=NULL;
           }
           else
           {
               SLLI*pIter=pList;
               SLLI*pNew=malloc(sizeof(SLLI));
               pNew->data=pTemp->data;
               pNew->next=NULL;
               pIter->next=pNew;
               pIter=pIter->next;

           }
        }
        pTemp=pTemp->next;
        counter ++;
    }
    return pList;
}

Vlad from Moscow

You are always changing the same object pList->next.

       else
       {
           pList->next=pTemp;
       }

And moreover the original list is not being changed. So the function has undefined behavior.

For starters you should pass the head of the original node by reference. Otherwise the function will deal with a copy of head and any changes of the copy will not influence on the original list.

Here is a demonstrative program that shows how the function can be implemented.

#include <stdio.h>
#include <stdlib.h>

typedef struct SinglyLinkedListItem
{
    int data;
    struct SinglyLinkedListItem *next;
} SLLI;

SLLI * OddNodes( SLLI **pHead )
{
    int odd = 0;
    SLLI *pList = NULL;
    SLLI **pCurrent = &pList;

    while ( *pHead != NULL )
    {
        if ( odd ^= 1 )
        {
            *pCurrent = *pHead;
            *pHead = ( *pHead )->next;
            ( *pCurrent )->next = NULL;
            pCurrent = &( *pCurrent )->next;
        }
        else
        {
            pHead = &( *pHead )->next;
        }
    }

    return pList;
 }

 int insert( SLLI **pHead, int data )
 {
    SLLI *pCurrent = malloc( sizeof( SLLI ) );
    int success = pCurrent != NULL;

    if ( success )
    {
        pCurrent->data = data;
        pCurrent->next = *pHead;
        *pHead = pCurrent;
    }

    return success;
 }

 void out( SLLI *pHead )
 {
    for ( ; pHead != NULL; pHead = pHead->next )
    {
        printf( "%d -> ", pHead->data );
    }

    puts( "null" );
 }

int main(void) 
{
    const int N = 10;

    SLLI *pHead = NULL;

    for ( int i = N; i != 0; --i )
    {
        insert( &pHead, 10 * i );
    }

    out( pHead );

    SLLI *pSecondHead = OddNodes( &pHead );

    out( pHead );
    out( pSecondHead );

    return 0;
}

The function output is

10 -> 20 -> 30 -> 40 -> 50 -> 60 -> 70 -> 80 -> 90 -> 100 -> null
20 -> 40 -> 60 -> 80 -> 100 -> null
10 -> 30 -> 50 -> 70 -> 90 -> null

If you are not going to change the original list then the function can look simpler because in this case there is no need to pass the pointer pHead to the function by reference.

Here is a demonstrative program.

#include <stdio.h>
#include <stdlib.h>

typedef struct SinglyLinkedListItem
{
    int data;
    struct SinglyLinkedListItem *next;
} SLLI;

SLLI * OddNodes( SLLI *pHead )
{
    int odd = 0;
    SLLI *pList = NULL;
    SLLI **pCurrent = &pList;

    for ( ; pHead != NULL; pHead = pHead->next )
    {
        if ( odd ^= 1 )
        {
            *pCurrent = malloc( sizeof( SLLI ) );
            ( *pCurrent )->data = pHead->data;
            ( *pCurrent )->next = NULL;
            pCurrent = &( *pCurrent )->next;
        }
    }

    return pList;
 }

 int insert( SLLI **pHead, int data )
 {
    SLLI *pCurrent = malloc( sizeof( SLLI ) );
    int success = pCurrent != NULL;

    if ( success )
    {
        pCurrent->data = data;
        pCurrent->next = *pHead;
        *pHead = pCurrent;
    }

    return success;
 }

 void out( SLLI *pHead )
 {
    for ( ; pHead != NULL; pHead = pHead->next )
    {
        printf( "%d -> ", pHead->data );
    }

    puts( "null" );
 }

int main(void) 
{
    const int N = 10;

    SLLI *pHead = NULL;

    for ( int i = N; i != 0; --i )
    {
        insert( &pHead, 10 * i );
    }

    out( pHead );

    SLLI *pSecondHead = OddNodes( pHead );

    out( pHead );
    out( pSecondHead );

    return 0;
}

Its output is

10 -> 20 -> 30 -> 40 -> 50 -> 60 -> 70 -> 80 -> 90 -> 100 -> null
10 -> 20 -> 30 -> 40 -> 50 -> 60 -> 70 -> 80 -> 90 -> 100 -> null
10 -> 30 -> 50 -> 70 -> 90 -> null

If you do not yest understand the work with pointers by reference then the function can look the following way

SLLI * OddNodes( SLLI *pHead )
{
    int odd = 0;
    SLLI *pList = NULL;


    for ( SLLI *pCurrent = pList; pHead != NULL; pHead = pHead->next )
    {
        if ( odd ^= 1 )
        {
            if ( pCurrent == NULL )
            {
                pList = malloc( sizeof( SLLI ) );
                pList->data = pHead->data;
                pList->next = NULL;
                pCurrent = pList;
            }
            else
            {
                pCurrent->next = malloc( sizeof( SLLI ) );
                pCurrent->next->data = pHead->data;
                pCurrent->next->next = NULL;
                pCurrent = pCurrent->next;
            }
        }
    }

    return pList;
}

Collected from the Internet

Please contact [email protected] to delete if infringement.

edited at
0

Comments

0 comments
Login to comment

Related