我下面有代码,图像不动。请告诉我出了什么问题,以便我可以快速解决。另外,请尽量使答案简短而切题。
我能听到所有的音乐,退出键和退出键也起作用,方向键则不能。
PlayerImage = pygame.image.load("ch.jpg")
Player = pygame.Rect(675, 350, 40, 4)
StretchPlayer = pygame.transform.scale(PlayerImage, (40, 40))
goLeft = False
goRight = False
goUp = False
goDown = False
Velocity = 3
EatSound = pygame.mixer.Sound("sound.wav")
pygame.mixer.music.load("X.mp3")
pygame.mixer.music.play(-1, 0.0)
musicPlaying = True
while True :
for event in pygame.event.get() :
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT or event.key == ord('A'):
goRight = False
goLeft = True
if event.key == pygame.K_RIGHT or event.key == ord('D'):
goRight = True
goLeft = False
if event.key == pygame.K_UP or event.key == ord('W'):
goUp = True
goDown = False
if event.key == pygame.K_DOWN or event.key == ord('S'):
goUp = False
goDown = True
if event.type == pygame.KEYUP:
if event.key == pygame.K_ESCAPE:
pygame.quit()
sys.exit()
if event.key == pygame.K_LEFT or event.key == ord('A'):
goLeft = False
if event.key == pygame.K_RIGHT or event.key == ord('D'):
goRight = False
if event.key == pygame.K_UP or event.key == ord('W'):
goUp = False
if event.key == pygame.K_DOWN or event.key == ord('S'):
goDown = False
DisplayScreen.blit(StretchPlayer, Player)
pygame.display.update()
只要改变矩形的位置Player
取决于goLeft
,goRight
,goUp
以及goDown
由例如.move
:
dx = -1 if goLeft else 1 if goRight else 0
dy = -1 if goUp else 1 if goDown else 0
Player = Player.move(dx, dy)
DisplayScreen.blit(StretchPlayer, Player)
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我来说两句