我有一个要重置的班级倒数计时器,但重置时不会再次启动。基本上,当计数器到达时0
(状态为“完成”时),先进行设置x = 1
,然后在活动中检查是否为x = 1
,然后计数器复位。当从类中调用reset方法时,它表明已重置,但不会再次开始计数
计时器类:
public class countdown_timer {
private long pls;
private long millisInFuture;
private long countDownInterval;
private boolean status;
int x = 0;
public countdown_timer(long pMillisInFuture, long pCountDownInterval) {
this.millisInFuture = pMillisInFuture;
this.countDownInterval = pCountDownInterval;
this.pls = pMillisInFuture;
status = false;
Initialize();
}
public void Stop() {
status = false;
}
public int GetNumberX() {
return x;
}
public void Reset() {
millisInFuture = pls;
x=0;
}
public void Start() {
status = true;
}
public void Initialize() {
final Handler handler = new Handler();
Log.v("status", "starting");
final Runnable counter = new Runnable() {
public void run() {
long sec = millisInFuture / 1000;
if (status) {
if (millisInFuture <= 0) {
Log.v("status", "done");
x = 1;
} else {
Log.v("status", Long.toString(sec) + " seconds remain");
millisInFuture -= countDownInterval;
handler.postDelayed(this, countDownInterval);
}
} else {
Log.v("status", Long.toString(sec) + " seconds remain and timer has stopped!");
handler.postDelayed(this, countDownInterval);
}
}
};
handler.postDelayed(counter, countDownInterval);
}
使用计时器类的活动:
mycounterup = new countdown_timer(startcard, 1000);
xup = mycounterup.GetNumberX();
if (xup == 1) {
mycounterup.Reset();
mycounterup.Start();
谢谢你的帮助。
您应该更改Reset
方法:
public void Reset() {
millisInFuture = pls;
x=0;
Initialize();
}
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