我使用websocket模块创建了一个套接字服务器,此配置取自本示例(进行了一些更改):
var WebSocketServer = require('websocket').server;
var http = require('http');
var server = http.createServer(function(request, response) {
console.log((new Date()) + ' Received request for ' + request.url);
response.writeHead(404);
response.end();
});
server.listen(5050, function() {
console.log((new Date()) + ' Server is listening on port 5050');
});
wsServer = new WebSocketServer({
httpServer: server,
// You should not use autoAcceptConnections for production
// applications, as it defeats all standard cross-origin protection
// facilities built into the protocol and the browser. You should
// *always* verify the connection's origin and decide whether or not
// to accept it.
autoAcceptConnections: false
});
function originIsAllowed(origin) {
// put logic here to detect whether the specified origin is allowed.
return true;
}
wsServer.on('request', function(request) {
if (!originIsAllowed(request.origin)) {
// Make sure we only accept requests from an allowed origin
request.reject();
console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');
return;
}
var connection = request.accept('echo-protocol', request.origin);
console.log((new Date()) + ' Connection accepted.');
connection.on('message', function(message) {
if (message.type === 'utf8') {
console.log('Received Message: ' + message.utf8Data);
connection.sendUTF(message.utf8Data);
}
else if (message.type === 'binary') {
console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');
connection.sendBytes(message.binaryData);
}
});
connection.on('close', function(reasonCode, description) {
console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');
});
});
我在html中创建自己的客户端:
<html>
<head>
<script src='./js/jquery1-11-3-min.js'></script>
<script>
$(document).ready(function (){
buildwebsocket();
});
var ws;
function buildwebsocket(){
ws = new WebSocket("ws://192.168.0.96:5050",'echo-protocol');
ws.onopen = function(evt) { onOpen(evt) };
ws.onclose = function(evt) { onClose(evt) };
ws.onmessage = function(evt) { onMessage(evt) };
ws.onerror = function(evt) { onError(evt) };
}
function onOpen(ev){
//alert("konek men! mantap! :D");
$("#recmsg").append("connected!<br>");
}
function onClose(ev){
$("#recmsg").append("connection closed!<br>");
}
function onMessage(ev){
//alert("ada pesan datang!");
$("#recmsg").append(ev.data+"<br>");
}
function onError(ev){
$("#recmsg").append("connecting error!<br>");
}
function doSend(){
//writeToScreen("SENT: " + message);
var message = $("#pesan").val();
ws.send(message);
} function doClose(){
ws.close();
}
//function writeToScreen(message){
//var pre = document.createElement("p");
//pre.style.wordWrap = "break-word";
//pre.innerHTML = message;
//output.appendChild(pre);
//}
//window.addEventListener("load", init, false);
</script>
</head>
<body>
<button onclick='doClose()'>Close</button>
<textarea id='pesan'></textarea><br>
<button onclick='doSend()'>Kirim!</button>
<br>
received message
<div id='recmsg'>
</div>
</body>
</html>
客户端(第一个客户端)与服务器之间的连接已成功建立。我尝试从第一个客户端发送消息,然后服务器接收到没有任何问题的消息,然后将消息发送回第一个客户端,第一个客户端接收它。我可以说连接和套接字都工作良好。
我尝试建立另一个连接(第二个客户端),因此我在另一台设备中打开了第二个客户端。连接很好。但是,当我从第一个或第二个客户端发送消息时,第一个客户端没有得到响应,而第二个客户端得到了响应。
而且,如果打开第三个客户端然后发送消息,则第一个和第二个客户端将无法获得响应。只有最后一个连接的客户端收到来自服务器的响应,并且没有客户端收到任何错误消息。
这是模块的缺点吗?还是必须更改/添加服务器配置?
我可以使用此模块建立多客户端支持的套接字服务器吗?
您没有将连接存储在服务器端。您只需在服务器上设置它们即可直接与服务器进行来回通信。如果希望将发往服务器的消息发送回所有人,则需要为.on('message', ...)
服务器上的每个连接设置功能,以实现该行为。为此,您需要在创建连接时存储它们。尝试这个:
var WebSocketServer = require('websocket').server;
var http = require('http');
var server = http.createServer(function(request, response) {
console.log((new Date()) + ' Received request for ' + request.url);
response.writeHead(404);
response.end();
});
server.listen(5050, function() {
console.log((new Date()) + ' Server is listening on port 5050');
});
wsServer = new WebSocketServer({
httpServer: server,
// You should not use autoAcceptConnections for production
// applications, as it defeats all standard cross-origin protection
// facilities built into the protocol and the browser. You should
// *always* verify the connection's origin and decide whether or not
// to accept it.
autoAcceptConnections: false
});
function originIsAllowed(origin) {
// put logic here to detect whether the specified origin is allowed.
return true;
}
//create an array to hold your connections
var connections = [];
wsServer.on('request', function(request) {
if (!originIsAllowed(request.origin)) {
// Make sure we only accept requests from an allowed origin
request.reject();
console.log((new Date()) + ' Connection from origin ' + request.origin + ' rejected.');
return;
}
var connection = request.accept('echo-protocol', request.origin);
//store the new connection in your array of connections
connections.push(connection);
console.log((new Date()) + ' Connection accepted.');
connection.on('message', function(message) {
if (message.type === 'utf8') {
console.log('Received Message: ' + message.utf8Data);
//send the received message to all of the
//connections in the connection array
for(var i = 0; i < connections.length; i++) {
connections[i].sendUTF(message.utf8Data);
}
}
else if (message.type === 'binary') {
console.log('Received Binary Message of ' + message.binaryData.length + ' bytes');
connection.sendBytes(message.binaryData);
}
});
connection.on('close', function(reasonCode, description) {
console.log((new Date()) + ' Peer ' + connection.remoteAddress + ' disconnected.');
});
});
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